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本帖最后由 xuelian3011 于 2018-7-10 14:50 编辑
BOSS模块里面的属性都是什么意思,求大神给说下 谢谢!
polar : -1
religion : -1
phy_absorb : -40
mag_absorb : -40
life_effect : 2880000
phy_effect : 22000
mag_effect : 22000
penetrate_rate : 1000
penetrate : 4500
stunt_rate : 4000
mstunt_rate : 400
speed_effect : 8500
tao_effect : 12000
resist_forgotten : 5000
resist_poison : 5000
resist_frozen : 5000
resist_sleep : 5000
resist_confusion : 5000
resist_repress : 5000
resist_melt : 5000
resist_cage : 5000
resist_lock : 5000
resist_lost : 5000
skills : ({ "B1", "B2", "B3", "hunbu-futi", "lipo-qianjun", "nitian-canren" })
skill_level : 1, 888, 100, 500, 400, 500
skill_rate : ({ 0, 0, 0, 50, 0, 50 })
artifact : ({ "hunyuan-jindou", 188, "fantianyin", 188,"dinghaizhu", 388 })
equiped_upgrade_artifact : ({ "hunyuan-jindou", "fantianyin", "dinghaizhu" })
obstacle_rate : 0
assist : ({ "BOSS", 9 })
tactics : ({ "mag_attack" })
tactics_rate : ({ 100 })
special_victim : ({ "life_min", "speed_max", "random"})
special_victim_rate : ({ 0, 0, 100 })
god_book_skills : ({ "kuangbao", "fanji", "yunti", "nuji" })
god_book_level : ({ 300, 300, 300, 300 })
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